![]() This is an interesting concept and I had a lot of fun with the first few stages since you deal with very simple mechanics and don’t have much in terms of weapon variety at first, with just a basic auto fire weapon and a melee weapon that can smash red orbs. The only enemies besides the bosses come from whatever they summon to try and distract you, leaving just you and the boss to duke it out. Mechstermination Force is a Boss Rush action game where the only focus of each stage is to defeat the boss. ![]() Thankfully, the main bosses that you focus on taking out have a lot more charm to their designs, and the music is pretty solid, even if it’s not nearly as memorable as the Gunman Clive soundtracks. While the two Gunman Clive games went for a more simple look with old school shading meant to replicate a western vibe, (with the sequel adding some more color to the mix) Mechstermination Force just goes for your standard 2.5D look, and while Clive returns as a playable character with his own unique look, the other playable characters look boring. In this action game from the developer behind Gunman Clive, you take control of a new recruit who helps out a defense force to take out giant mecha invading earth! Thanks to Horberg Productions for the review code Title: Mechstermination Force
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